{"meta":{"version":"2.1","_links":{"self":{"href":"https://api.vam.ac.uk/v2/object/O26422"},"collection_page":{"href":"https://collections.vam.ac.uk/item/O26422/"}},"images":{"_primary_thumbnail":"https://framemark.vam.ac.uk/collections/2006AU4189/full/!100,100/0/default.jpg","_iiif_image":"https://framemark.vam.ac.uk/collections/2006AU4189/","_alt_iiif_image":[],"imageResolution":"low","_images_meta":[{"assetRef":"2006AU4189","copyright":"© Victoria and Albert Museum, London","sensitiveImage":false}]},"see_also":null},"record":{"systemNumber":"O26422","accessionNumber":"MISC.159-1987","objectType":"Board game","titles":[{"title":"Walt Disney's Sleeping Beauty Game","type":"manufacturer's title"}],"summaryDescription":"Walt Disney Productions licensed many of its cartoon characters for games and puzzles. This game is based on the full-length 1959 cartoon film of <i>Sleeping Beauty</i>. The players are the princes who set out to awaken Sleeping Beauty. The game ends in the Tower Room. As it is necessary to enter some of the compartments with exact scores, the spinner features some numbers twice, as well as a Good Fairy and a Wicked Fairy. At one point, to enhance the thrill of the game, two paths are offered, one short and dangerous and the other long but safe.","physicalDescription":"Design: chromolithograph on card, with spinner, 4 shields of virtue cards, 4 swords of truth cards\nNo. of squares: 120\nSquares illustrated: some\nSquare numbering: none\nSquares titled: some\nSubject of starting square: Start Here\nSubject of ending square: Tower Room","artistMakerPerson":[],"artistMakerOrganisations":[{"name":{"text":"Bell Ltd (Toys and Games)","id":"A11948"},"association":{"text":"manufacturer","id":"AAT25230"},"note":""}],"artistMakerPeople":[],"materials":[{"text":"card","id":"x30344"},{"text":"printing ink","id":"AAT187371"}],"techniques":[{"text":"chromolithography","id":"AAT53272"},{"text":"mounting","id":"AAT81370"}],"materialsAndTechniques":"Chromolithograph on card","categories":[{"text":"Games","id":"THES48947"}],"styles":[],"collectionCode":{"text":"YVA","id":"THES48593"},"images":["2006AU4189"],"imageResolution":"low","galleryLocations":[{"current":{"text":"006","id":"THES343561"},"free":"","case":"","shelf":"","box":""}],"partTypes":[[{"text":"Board game","id":""}]],"contentWarnings":[{"apprise":"","note":""}],"placesOfOrigin":[{"place":{"text":"London","id":"x28980"},"association":{"text":"published","id":"x30682"},"note":""}],"productionDates":[{"date":{"text":"1960s","earliest":"1960-01-01","latest":"1969-12-31"},"association":{"text":"published","id":"x30682"},"note":""}],"associatedObjects":[],"creditLine":"Given by Mrs N. E. Oldman","dimensions":[{"dimension":"Length","value":"36","unit":"cm","qualifier":"","date":{"text":"","earliest":null,"latest":null},"part":"box","note":""},{"dimension":"Width","value":"36","unit":"cm","qualifier":"","date":{"text":"","earliest":null,"latest":null},"part":"box","note":""},{"dimension":"Depth","value":"4","unit":"cm","qualifier":"","date":{"text":"","earliest":null,"latest":null},"part":"box","note":""}],"dimensionsNote":"","marksAndInscriptions":[],"objectHistory":"Hollywood had little effect on games but the studios, films and events did.  Walt Disney Productions licensed many of its cartoon characters to become games of some sort.  The full length cartoon Sleeping Beauty was one\n\n\nCGG-Games & Puzzles, 1991","historicalContext":"Rewards: forward movment\nForfeits: backward movement\nNo. of Players: any\nEquipment required: spinner\ncards\nmarkers\n\nRules:\nThe players are the PRINCES who set out to awaken Sleeping Beauty. As it is necessary to enter some of the compartments with exact scores, the spinner has some numbers twice as well as a Good Fairy and a Wicked Fairy.  At one point, to enhance the thrill of the game, two paths are offered, one short and dangerous and the other long but safe.\n\nOn the board are printed illustrations of Sleeping Beauty in the Tower Room (final square), the Great Hall, Throne Roon, Bedroom and Dungeon., with paths leading from the Start to the rooms.  On the paths in various squares are illustrations of ravens, swords, shields and dragons.  The spinner shows 2 Good Fairies, one Wicked Fairy and 12 numbers from 1 to 7 with some duplicates.\n\nThe box lid shows Sleeping Beauty, Prince, Good and Wicked Fairies , a castle and animals\n\nRules placement: on playing surface","briefDescription":"Boxed card race game, Sleeping Beauty, made in England by Bell Ltd in the 1960s","bibliographicReferences":[],"production":"","productionType":{"text":"Mass produced","id":"THES48863"},"contentDescription":"","contentPlaces":[],"associatedPlaces":[],"contentPerson":[],"associatedPerson":[],"contentOrganisations":[],"associatedOrganisations":[],"contentPeople":[],"associatedPeople":[],"contentEvents":[],"associatedEvents":[],"contentOthers":[],"contentConcepts":[],"contentLiteraryRefs":[],"galleryLabels":[],"partNumbers":["MISC.159-1987"],"accessionNumberNum":"159","accessionNumberPrefix":"MISC","accessionYear":1987,"otherNumbers":[],"copyNumber":"","aspects":["WHOLE"],"assets":[],"recordModificationDate":"2026-03-31","recordCreationDate":"2000-03-04","availableToBook":false}}