{"meta":{"version":"2.1","_links":{"self":{"href":"https://api.vam.ac.uk/v2/object/O239612"},"collection_page":{"href":"https://collections.vam.ac.uk/item/O239612/"}},"images":{"_primary_thumbnail":"https://framemark.vam.ac.uk/collections/2009BX6013/full/!100,100/0/default.jpg","_iiif_image":"https://framemark.vam.ac.uk/collections/2009BX6013/","_alt_iiif_image":[],"imageResolution":"low","_images_meta":[{"assetRef":"2009BX6013","copyright":"© Victoria and Albert Museum, London","sensitiveImage":false}]},"see_also":null},"record":{"systemNumber":"O239612","accessionNumber":"E.986-2008","objectType":"Photograph","titles":[{"title":"Cube Quest","type":"assigned by artist"}],"summaryDescription":"This picture is a still from an animation taken from the videogame \"Cube Quest\", an arcade game released in 1983 by the company Simutrek Inc. Players had to maneuver a space ship through a series of corridors in the Cube.\r\n\r\n","physicalDescription":"This still from from the video game \"Cube Quest\" shows a fantastic jungle landscape or scenery with surreal plants and forms. Colouring held in green and blue tones. In the right corner is an imprint. Print with white narrow border. Signed by the artist on the back.","artistMakerPerson":[{"name":{"text":"Newell, Paul Allen","id":"A28117"},"association":{"text":"artist","id":"AAT25103"},"note":""},{"name":{"text":"","id":""},"association":{"text":"","id":""},"note":"Newell was the lead designer and programmer for the game,  he was responsible for the overall design of the game, including the imagery. The image was produced by Robert Abel and Associates."}],"artistMakerOrganisations":[],"artistMakerPeople":[],"materials":[{"text":"paper","id":"x30308"}],"techniques":[{"text":"photography","id":"AAT54225"}],"materialsAndTechniques":"Photographic still of an animation on glossy paper","categories":[{"text":"Prints","id":"THES48903"},{"text":"Photographs","id":"THES48910"},{"text":"Games","id":"THES48947"}],"styles":[],"collectionCode":{"text":"PDP","id":"THES48595"},"images":["2009BX6013"],"imageResolution":"low","galleryLocations":[{"current":{"text":"LVLF","id":"THES49656"},"free":"","case":"PATRIC PRINCE WIP","shelf":"","box":""}],"partTypes":[[{"text":"photograph","id":"AAT46300"}]],"contentWarnings":[{"apprise":"","note":""}],"placesOfOrigin":[{"place":{"text":"USA","id":"x29333"},"association":{"text":"made","id":"x28654"},"note":""}],"productionDates":[{"date":{"text":"ca. 1984","earliest":"1979-01-01","latest":"1988-12-31"},"association":{"text":"made","id":"x28654"},"note":""}],"associatedObjects":[{"object":{"text":"E.985-2008","id":"O239613"},"association":"Set"}],"creditLine":"Given by the American Friends of the V&A through the generosity of Patric Prince","dimensions":[{"dimension":"Length","value":"25.5","unit":"cm","qualifier":"","date":{"text":"","earliest":null,"latest":null},"part":"","note":""},{"dimension":"Width","value":"20.4","unit":"cm","qualifier":"","date":{"text":"","earliest":null,"latest":null},"part":"","note":""}],"dimensionsNote":"","marksAndInscriptions":[{"content":"Logo and 'Simutrek'","inscriber":{"name":{"text":"","id":""},"association":{"text":"","id":""}},"date":{"text":"","earliest":null,"latest":null},"description":"","interpretation":"","language":"","medium":"","method":"","position":"","script":"","translation":"","transliteration":"","type":"","note":"Printed in right bottom corner of print. \r\nThe image was created to be handed out at the 1983 AMOA (Amusement Machine Operators of America) show in New Orleans."},{"content":"'from \"Cube Quest\" / Paul Newell [signature]","inscriber":{"name":{"text":"","id":""},"association":{"text":"","id":""}},"date":{"text":"","earliest":null,"latest":null},"description":"","interpretation":"","language":"","medium":"","method":"","position":"","script":"","translation":"","transliteration":"","type":"","note":"Signed on back of print."}],"objectHistory":"The picture is a still from an animation taken from the computer game \"Cube Quest\" which was released in 1983 by the company Simutrek Inc.","historicalContext":"","briefDescription":"Photographic still from the video game 'Cube Quest', by Paul Allen Newell, ca.1984.","bibliographicReferences":[],"production":"Game 'Cube Quest' was released 1984","productionType":{"text":"","id":""},"contentDescription":"","contentPlaces":[],"associatedPlaces":[],"contentPerson":[],"associatedPerson":[],"contentOrganisations":[],"associatedOrganisations":[],"contentPeople":[],"associatedPeople":[],"contentEvents":[],"associatedEvents":[],"contentOthers":[{"text":"plants","id":"AAT132360"},{"text":"jungle","id":"AAT8869"}],"contentConcepts":[],"contentLiteraryRefs":[],"galleryLabels":[{"text":"Patric Prince: Digital Art Visionary\n\nPaul Allen Newell (b. 1954)\nCube Quest\n1984\nStill of an animation from from a videogame\n\nPrince was interested in a wide range of digital art and computer graphics practices, emergent and intertwined fields in the early years. This image is a printed still from the videogame Cube Quest, which used state-of-the-art technology to render the game graphics. Newell was inspired by works made at NASA’s Jet Propulsion Lab, where he was able to use the equipment after-hours.\n\nGiven by the American Friends of the V&A through the generosity\nof Patric D. Prince\nMuseum no. E.986-2008","date":{"text":"14/08/2023-15/09/2024","earliest":"2023-08-14","latest":"2024-09-15"}}],"partNumbers":["E.986-2008"],"accessionNumberNum":"986","accessionNumberPrefix":"E","accessionYear":2008,"otherNumbers":[],"copyNumber":"","aspects":["WHOLE"],"assets":[],"recordModificationDate":"2026-03-25","recordCreationDate":"2009-06-08","availableToBook":false}}